I participated in my first Ludum Dare ever. It's a game jam where you have to make a videogame in a weekend. You have to do everything: the code, the art, the music, etc.
The theme for LD-39 was Running out of Power, so after a bit of brainstorming I decided to make a walking eye whose battery is constantly discharging, and you have to solve a circuit so that the eye can charge. It's called "BatteRun".
I thought I would give it a try and make an HTML5 game using the Phaser library. Web games are easy to code and share, and anyone can play them without installing anything.
However I miscalculated how long it would take me to use a library for the first time while also doing a weekend challenge like this, so I ran out of time before I finished it. As a result, the game only has one level that repeats in a loop, forever 😆. I would like to come back to this project and finish it though!
|Play it here||https://octopusinvitro.github.io/ldjam-39/|
Screenshots of the progress: